![]() ![]() Players can see the effects of their decisions reflected in the balance between good and evil in each zone. Towns will be destroyed or saved, new NPCs and quest givers will appear, and secret rooms will be revealed. ![]() As players move through the main story, the environment may change based on their decisions. Zones dynamically transform as a result of player actions and the actions of player guilds. ![]() Players can excel through character mobility, aerial combat, twitch reflexes, dodging, and dynamic combat styles inspired by martial arts. Swordsman gameplay has a focus on action-oriented combat that is less focused on stats and more on player skill. As part of the wuxia genre of Chinese martial arts and chivalry, in Swordsman, the player takes the role of a wandering hero and experiences the hero’s rise to glory amongst one of ten schools of martial arts, the quest to avenge the hero’s destroyed village, and the opportunity to adventure with great heroes around the world. He’s famed for his wuxia novels, with over 100 million copies of his works sold worldwide. Swordsman is based upon the novel The Smiling, Proud Wanderer (Xiao Ao Jiang Hu) by Louis Cha, the best-selling Chinese writer alive at the time.
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